When? Where?

Global Game Jam

When? 24th - 26th January 2014.
Where? The Academy of Interactive Entertainment - Sydney.

GGJS2014 was made possible by the following sponsors:

Principal Supporter

Screen Australia

Gold Supporters

Autodesk

Powerhouse Museum

Location Sponsor

Academy of Interactive Entertainment

Bronze Sponsors

PAX Australia Ubisoft
The Trophy Store The Trophy Store

What? Why?

Global Game Jam Sydney is a local site for the Global Game Jam, an annual event that takes place simultaneously in more than 140 locations around the world.

For 48 hours, over the weekend of Jan 24-26, a group of about 100 game designers, developers and artists - both amateur and professional - came together for an intensive Jam Session, forming small creative teams to design and prototype innovative game ideas. We provided the space, the tools you needed and even catering. You made the games, and the IP stays with you!

It's a fun weekend, but we also hope it's something more. We want to stimulate the game development scene in Australia. We have the talent, the creativity and the resources to create a truly Australian games industry, we just need the initiative to give it a go. We hope that Global Game Jam Sydney continues to be a spark that helps ignite the flame.

Check out highlights from last year's GJS 2013!

Vids of Shenanigans at the AIE Site
Vids of Shenanegans at the UoW Site

Game Jam Sydney is brought to you by the good people of IGDA Sydney.

IGDA Sydney logo

Who?



Participants came from far and wide, from all walks of life. 2014's jam had everyone from students, to professionals, to semi-pro's. All jammed in together for the love of games! (YES AND FUN PUNS TOO!)

Winning Games 2014

Best Game - Super Puppet Master by Connor Gibson, Dean Hickey and Andrew Kurniawan

Runner Up - One Man? Army! by Dylan Bevis, Andrew Bittman, Dan Graf and Tim Taylor

People's Choice - See Tyrol by Brendan Hickey, Geoff Hill, Dale Kerr and Belinda Potbury

Best Art - We of the Forest by Ryan Alcock, Aaron Bartlett, Daniel Eddy, Bretton Hamilton and Richard Hill

Best Audio - ehco by Brad Gentle, Jesus Moreno, Leo Turem and Hee-Eun Yeo

Technical Excellence - Homeless by Matt Cabanag, Alex Coe and Peter Reeves

Best Use of Theme - WoofJames McHugh and Wayne Petzler

Thinly Spread Jammer - Meghann O'Neill for composing audio for seven different games over the weekend

Faqs

Cost?
GameJam Sydney is a non-profit event for which we rely upon generous sponsors, but there is a registration fee for the weekend @ $60 per participant to help cover equipment hire & catering.

Rules?
GameJam games must be created from scratch based on a TOP SECRET brief when the comp kicks off on friday evening. The event runs non-stop for 48 hours straight. Food & Drink will be catered and rest areas provided if you need to re-charge your batteries.

Tools?
There will be some decent computers provided at AIE, equipped with some tools for creating code & visuals.

Can we just watch?
The Game Jam itself is a closed laboratory hot-house, but there'll be plenty of opportunity to follow pics, videos and interviews with the Game Jam Teams in action throughout the weekend, and you can see the final prototypes the following weekend at the presentation event.

Who owns the IP?
Intellectual Property for the games remains 100% with you - the creators.

I'm thinking of sponsoring the event - can I have some more info?
Sure! Global Game Jam Sydney Sponsor Info

I'm a member of the media and I'd like to cover your event
Please get in touch with Rebecca Fernandez